City of music and arts.
International architecture competition.
Data: 33.000 sqm new construction; small and big auditorium, rehearsal rooms, library, exhibition space. Design of a park for the quarries.
Quarries landscape intervention: 55.000 sqm.
Budget: € 13.650.000.
Location: Lecce, Italy.
Year: 2010

Maurizio Scarciglia
Giovanna Caló
Claudio Colaci
Celeste de Caro
Patrizia Gatto
Giuseppe Cofano
Mohhamed Hasan Jamil

Amedeo Vitone (Vitone associati)
Fabrizio Palmisano (Vitone associati)
Giuseppe Sindoni ( SAIER Europe)


“Sustainable city for kids” competition.
Participated design with school pupils.
Program: Public spaces supplied with sport field, nursery, botanic promenade, climbing wall, running path and pedagogic multifunctional pavilion.
Total area: 2.500 sqm.
Location: Manduria (Taranto), Italy.
Design: 2009.

Urban Puzzle is a participated project with the pupils of the local schools of the municipality of Manduria. By drawing in team scenarios of use for this public space, we witnessed the switch of values in the young generations that now follow more complex cultural models.TV shows, internet and new media make kids very exigent. This project becomes an answer to their multiple requests, while becoming a strategy of implementation of the project for the municipality that can partially or completely build the pieces of the puzzle according to a flexible budget.


EUROPAN 10 international urban planning competition.
Masterplan for the Liesing District in Vienna.
Program: 358 dwellings, combination of low rise and high rise types. Park, social and commercial activities, plan for a new train station.
Total planning area: 11 ha
Total floor area: 45.000 sqm.
Location: Vienna, Austria.
Design: 2009.

The realities that surround the project site become the base for our study. Its heterogeneous border conditions are astonishing and surreal: the agricultural allotments, their proximity to the centre and to Shönbrunn, a cemetery. We accept to compromise with the allotments and rather pursue their qualities to the extreme, in order to re-invent a unique lifestyle fitting the site. In this sense, we want to pursue the extreme agricultural condition by creating a striking contrast with its “shape and texture”.
Therefore we create a line of high rise elements, very slender and dynamic. The combination of two different densities becomes the key concept for the rediscovery of a new lifestyle and urban landscape. We base the whole master-plan on the collaboration of three main characters: the low rise area, the high rise and the central park. This last one becomes a mediator, an “urban event” which will transform Meidling-Liesing into a unique example for the coexistence of different lifestyles in the core of the capital city.


International urban planning competition in two phases.
Masterplan, 150 ha mixed use.
Program: housing, retail, university, science campus, school and kindergarden, public transportation hub, offices and public administration, entertainment and culture.
Location: Reykjavik, Iceland.
Design: 2006-2008

This project frames a new role of Vatnsmýri within Reykjavik and Europe by the investigation of a method.
Vatnsmýri becomes an added value for the capital through the combination of a flexible urban network and a contemporary high quality architecture, expression of a functional program that fits the ambition of the city.
In the Renaissance the Mediterranean portion of Europe represented the absolute journey for architects to learn the rules of architecture; Nowadays this trend moved the epicentre of architectural interest to the north of Europe. Amsterdam, Rotterdam, Berlin, Kopenhagen, London, became usual stops in the contemporary “Gran tour d’ Architecture”. Reykjavik can be part of it.


雷克雅未克城市更新 | Reykjavik Vatnsmyri



International design competition “Reclaiming the Street”
FINALIST, selected for second phase
Program: Reorganization of urban public spaces in order to create a place for multiple user groups including skateboarders.
Location: Rotterdam, The Netherlands.
Year: 2010


Skateboarding is rightly considered by many a form of art more than a sport. Skateboarding is associated to other forms of urban art that have a long history to date. Street culture counts artists such as Any Warhol, Keith Haring, Jean Michel Basquiat till Jeff koons that found their main inspiration in the connection of art with everyday life. This popular translation of life into art generated a new way of thinking about the work of art: an object capable to talk to everybody and to create debate because of its iconic connection to the collective imaginary.
De Badkuip becomes a tridimensional translation of pop art. An object with no cultural links beside the bare use of the object itself in everyday life.
Using the organic shape of the bath tab is the most immediate action we can imagine to combine at the same time the curved surfaces of a skate park to an object immediately recognizable and ironic. With no doubt we want to translate the whole design task in a playful opportunity; an “event” capable to move the attention and the laugh of every passer-by, regardless his age, social background, mood.

De Badkuip (the Bathtub) can be plugged in every place. It is suspended from the ground, avoiding any obstacle on the urban space, rather offering a shelter, flexible to multiple uses (bus stop, canopy, etc). It is democratic because it doesn’t want to establish an intellectual or historical connection with the surroundings, keeping all times its role of contemporary piece of art.
Its introvert shape offers infinite opportunities of use: from skate shows to public events, concerts, open air cinema, exhibitions, disco party, political debates, every activity can be hosted in De Badkuip. Its shape allows its location in even extreme urban conditions, i.e. traffic connections, always preserving, if desired, a high range of privacy for the inner activities.
Based on the simple assembly of a steel frame, De Badkuip can be clad in aluminum, plywood (like the traditional skate modules), fiberglass or even recycled composite materials, according to the budget and the professional workforce used in the construction. It is a fast buildable structure that, because of its freestanding form, can be easily moved from place to place, preserving its essence of flexible work of art. Sustainability is provided my the possibility of reusing the object several times and in several locations, and by its minimal site transformation (it stands on four legs).
De Badkuip is willing to spread irony and optimism in our cities, even more in a delicate period like the one we live now, when social, political and economical troubles afflict our daily routine.


International architecture competition “Nave Torroja”
Data: Renovation and extension of warehouse.
Program: Temporary and permanent expo space, educational centre.
Location: Madrid, Spain.
Design: 2006.

NAUTA rises like a technological fog, which ‘ascends’ and leans on the Nave Torroja. It formulates a contemporary clone of the existing building, generating at the same time a hybrid public space, not a square, nor an exhibition space, but both. The replication of the structure and the ˆnave˜ scheme offers a great flexibility to the changing program, allowing wide configurations of temporary and permanent exhibition. NAUTA is rises from the floor, moving the experience of the nave on a higher level. The connection side of new and old buildings becomes the “educational zip”, a moving platform where the flexibility is granted by whole floors moving vertically, providing the real connection grip between the nave and its extension, commercial and educational program.
The Nave Torroja plays with the light through the openings on its roof. It follows a rhythm dictated by the structure. NAUTA plays with the light as well, but in a different way. It is a permeable fog, continually crossed by light, making the mixture of space and light, mass. NAUTA is a narrative slides sequence, where layers of glass articulate the spaces like in a filmic plot. All spaces make the whole but they still live an autonomous life according to the exhibition program. The square below, an open field of alternation between natural and artificial light, becomes a platform to witness the happenings inside and outside the building. It is the projection of the upper slide, where commercial or educational images are displayed according to the cultural plan of the complex.
“Box in box” materialization, and the use of perforated stainless steel make NAUTA even more dissolving, expanding the perception on the building as immaterial, mediatic.


International regional planning competition “Kust in beweging”.
Regional strategy for the decongestion of highway traffic and tourism revitalization of the coast of the Netherlands.
Organisation: Architectuur Lokaal, The Netherlands.
Year: 2004.


Landscape “hearthquake”: functional epicenters and connection line.

The project is willing to offer to the contemporary tourist the possibility to experience the maritime Dutch landscape through the cross of the new park coast way. It is able to articulate itself through in land and coast to allow the best way from north to south and vice versa, through the most characteristic territorial environments on the coast.
The crossing system wants to transform the tourists’ behavior in their approach toward the coast. We believe that the right strategy to solve at the same time the accessibility problem and the revitalization of the Dutch coast does not deal with new infrastructures.
In order to preserve the inner qualities of each environment, we operate on an ecological and social scale: we move the human flows to new yet undiscovered landscapes, full of special qualities because in between nature and artifice ( i.e. the Maasvlakte). We create those new landscapes simply declaring their landscaping power and we move from one to the other through the only system that allows a 360˚perception of the landscape: the boat. It allows the visitor to maximize the natural experience even during the migration, because it stays as part of the experience.

The result is the creation of a net of “activities epicenters”, acting as social magnets. Human flows spread over the territory instead of concentrating. They can enjoy the wonder of the whole Dutch landscape by crossing the new coast way and its amazing collection of beauties.
International tourists, backpackers, Dutch daily visitors can feel free to choose their own way to experience the coast.

The tourist can potentially start the experience in Vlissingen in the south or in Lauwersoog in the north, as well as in an intermediate epicenter, and, like in a fairy tale, cross the variety of landscapes always carrying with themselves their own car. This way allows them to leave the coast way to go back to earth whenever they feel they want to skip the “cruise” or modify the path.

We try to operate on both regional and local scale because we strongly believe that the Dutch coast presents both qualities. Its power stays on the co presence of amazing natural landscapes, reserves of fauna and flora for exciting educational visits from nature lovers, and hyper artificial landscapes, kind of lunar environments in which the visitor would discover a new way to interpret the nature of the contemporary landscape; a bridge between cityscape and natural uncontaminated landscape.

Next step is the definition of a hierarchy between micro and macro epicenters. The first ones operate as transfer points, allowing the incoming flows to redistribute to the macro functional epicenters through the sea transportation system. Though we keep the existing epicenters as Scheveningen, Zandvoort with their qualities, we try to decongest them through the redistribution of some functions to the new epicenters (i.e. the Maasvlakte, Vlieland, Oostersheldekering), defining new parks, with peculiar qualities. From north to south the chain of national parks shows the intention to offer completely different qualities, though strictly related to the site properties:

  1. North island natural reserve: the territorial context of the north islands which keeps and maximize its actual natural qualities. It becomes the international natural reserve of Holland; place for ornithologists, biologists and great lovers of pure nature.
  2. Ijsselmeer gate: an entrance landscape. We decided to stay out of the Ijsselmeer in order to preserve the coherent idea of following the line of our coast way. This moving park follows the line of the bridge connecting the Randstad to the north. It becomes the most exciting place for surfers, fishermen; a rollercoaster with total view on the North Sea.
  3.  North Holland dunes: the beauty of the dunes of this area is preserved and optimized by minimal interventions, mainly based on a decentralizing strategy which improves its natural qualities in order to support the neighborhood Randstad coast park, actual touristic and traffic bomb.
  4. Randstadt coast park, the actual centre of gravity of the Dutch costal tourism. The park declares its urban connotation. It tries to solve the terrible problems of accessibility that affect it nowadays., though. Scheveningen, Zandvoord, Wassenar, etc can finally hope to see some of the massive flow of people move to other beautiful and equally worth places.
  5. Maaswlakte industrial reserve: this area is currently a place where people go to enjoy the views of the sea, to make water sports and to be unexpectedly fascinated by the contrast between nature and massive industrialization. We keep the factories scenario as an element to be preserved because responsible of the constitution of the identity of this place. It becomes our playground to experience all the possible experimentations on adding functions to the landscape. Drive in on the beach, theatre, fashion defiles, thematic fairs and showrooms follow the changing agenda of this playworld which turns to be the close competitor of Scheveningen.
  6. South beach: the beauty of the islands becomes ironically the Californian scenario of Holland. Like a parkway running from San Diego to San Francisco, the parkway crosses a necklace of beautiful beaches. From one island into the next, and never loosing the perception of the mobility environment and enjoying the magnificence of the dikes scenario, piece of the history of Dutch engineering.
  7. Delta expo park: the park in the park, it becomes the masterpiece within the south beach line. It offers, in this scenario, the exception to the rule, the unexpected switch from sea landscape to Laguna. Quietness and congestion can be combined in this enormous regional swimming pool.

Plug-in landscape.

The way people move through this landscaping system becomes itself a landscape. It is materialized as a flexible system, the “plug-inn landscape”.
The system, like a natural organism, unfolds during the spring-summer season to allow the maximum usage of its potentials. It is able to leave the home coast to migrate all over the seascape, colonizing the many epicenters and adapting itself to its nature and peculiarities. The infinite patterns they can assume can be suitable either for the minimal functions (i. E. basic beach element) or the most articulated ones (i. e. floating villages).
They are based on the use of platform elements fixed through the use of wooden poles which give them both stability, protection from water currents and path ways.  During the winter those islands go back to the beach, staking the elements and refolding the pier, so minimizing the natural impact; the animal goes back to winter sleep.

The main reason we want to use those floating landscapes for is to try to keep the real cost as much as possible preserved. We are fascinated by the idea of contemplating the coast as a stage for the outside or vice versa to use the coast as a plateau to contemplate the sea.
We also think that this strategy could allow many functional scenarios that could optimize the realistic image of the intervention:

  1. Maximum flexibility allows different scales of the intervention.
  2. 2- economical advantage, adapting the scenario to different functions: private companies, as well as municipalities and the central government and touristic institutions could take economical advantage during summer of winter time, through itinerant tourism. This way tourism could bring lots of visitors both from Holland and abroad, curious of experiencing the go>kust.
  3. The system would follow the seasonal touristic flows reducing the productivity in winter. The minimal system could turn to be a basic shopping mall, kind of fair place in the cold season, able to attract locals to thematic piers that could offer information and/or shopping facilities. Private companies could sponsor the system and take advantage of the seasonal incomes.

Technical aspects.

  • Energy consumption: the portion of coast we planned for massive colonization is the one of the Maasvlakte and the south islands. They are supposed to consume the biggest amount of energy in the created system because offering the more functions and articulated “plug in system”. They could be energy supplied by the wind complexes of the area itself.
  • Building technology: the system foresees the use of a prefabricated modular technology, largely explored nowadays and in the past, easy for transportation, assemblage, extremely cheap.


Research project “In nova fert animus mutatas dicere fromas corpora”
Masterplan for the sound barrier of Ypenburg and project of a multifunctional building.
Data: housing, offices, parking, park, retail mall, multiplex cinema, student house, swimming pool, restaurant and exhibition space, NS railway station.
Location: Ypenburg, Den Haag, The Netherlands.
Year: 2002.

The infrastructure as generator of new forms of architecture.
Mobility is one of the topic issues in contemporary Dutch architecture. In the last years Dutch urban planning policy has been concentrated on the planning of new urban extensions, the VINEX areas. The program includes a total of 635.000 dwellings, built within 2005 on base of a contract signed by central government, provinces and municipalities. About 25.000 dwellings are planned in the seven major cities, 100.000 of which in the internal areas, 161.000 in the remaining urban areas and 177.000 outside of them.
The whole VINEX project will have the greatest impact on the shape of the Dutch cities in the next century, comparable to the reconstruction projects from the post world war II period. The majority of the urban population nowadays lives and works in areas of expansion of the cites. The environment of the contemporary inhabitant is the periphery, which turns to be the new centre. For this reason the life style in those areas is rapidly changing. The traditional model of the family is replaced now by new more complex social models.
This implies the need to avoid planning mistakes, due to the design of mono-functional areas. Projects for multifunctional complexes, with an urban character and a complex and rich program, which could relate to the existing city, were not so far considered. No attention has been given to the possibility of combining public transport with new housing and working typologies, which would adapt to the complex and changing lifestyle of our times.
One of the main Vinex areas is Ypenburg, built on the area of a former airport entering den Haag. The municipalities of Den Haag, Nootdorp, Pijnacker and Rijswijk participated to the project in a joint venture, since they all owned part of the land constituting the VINEX area. The basic program included the construction of 11.000 dwellings and 85ha reserved to offices. Ypenburg is placed in the meeting point of very contrasting environmental situations: preexisting send dunes, the polders to the south and the dynamic world of the highway to the north. This last element in particular contributed to distinguish the area which, thou being situated in the centre of the region, is still isolated from the close villages and city by the highway boundary.
“In nova fert animus mutatas dicere formas corpora” proposes the switch of the traditional concept of “city centre”, into a new “city ring”. The left space of the sound barrier becomes a public band embracing the whole urban area of Ypenburg and offering along the way a continuous program mix which provides the town with an added program, capable to convert it from a “dormitory” into a village, with its own identity. Working on the urban layers allows the combination of the three main realities within the area: the highway, the public space and an added landscape level which resembles nature in its original state.
Folding of the layers and their superimpositions, create different scenarios in every situation, generating a multiple experience always related to the particular condition of each spot. The result generates different life conditions, since the three layers offer very different rhythms of life. A sport centre, a cinema, common spaces, office buildings and parking structures, a students house, are combined with new housing types offering a new dynamic lifestyle for the contemporary suburban inhabitant.